﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FBPChaos
{
    
        public enum EntityType
        {
            None = 0,
            Wizard = 1,
            Monster = 2,
            //Other = 3 make these monsters
        }

        public enum Direction
        {
            Up = 1, 
            Down = 2,
            Right = 3,
            Left = 4,
            Select = 5,
            None = 6
            
        }

        static class Identifiers
        {
        }
}
